Archive for May, 2012

Heads up Unity

Thursday, May 3rd, 2012

I want to like the HUD. I’m a vi user; I like the idea of command mode for everything, I think it’s a great idea, and I have already found it useful. But, despite Precise Pangolin’s proclaimed pixel perfection, it has obvious failings. The Gimp is a prime candidate for intentional programming. Its menus are […]